noahjrc
Noah Colbourne

Noah Colbourne

I’m a Computer Engineering student at Memorial University of Newfoundland and Labrador (Class of 2026). I’ve worked in data science and recently expanded into web development through various projects, and more recently into app development, driven largely by my passion for music. Outside of tech, I collect vinyl (some favourites are featured below), enjoy cooking (especially Italian food), and spend my free time gaming or working out.

Experience

Cenovus Energy

Cenovus Energy

May 2024 – August 2024, January 2025 – April 2025

Digitalization Engineering Student

  • Automated the digitization of 1,600+ Mud Report and Bottomhole Assembly PDF/Excel files using Python, enhancing data accessibility and enabling streamlined dashboard development
  • Reworked a MATLAB-based downhole vibration model in Python, enabling large-scale training and analysis in Databricks using structured Bottomhole Assembly datasets
eSonar

eSonar

January 2023 – April 2023

Electrical Engineering Product Development Intern

  • Designed and implemented C firmware for wireless communication using UART and SPI protocols on Microchip MCUs, enabling integration with a marine mammal detection device
  • Configured Wi-Fi communication via an access point on the wireless board, enabling remote control of the marine mammal detection device from a laptop
  • Produced circuit diagrams in Eagle and collaborated on mechanical machining to support device prototyping
C-NLOPB

Canada-Newfoundland & Labrador
Offshore Petroleum Board

May 2022 – August 2022

Junior Safety Engineering Student

  • Managed and analyzed safety incident data within Synergi Life, enabling data-driven reporting and dashboard development for trend analysis
  • Led an introductory demonstration on Synergi Life for the safety team, introducing platform capabilities and workflows to enable independent usage for safety incident reporting and trend analysis

Projects

Trip Tailor

Trip Tailor

Go, React, PostgreSQL, OAuth2, Docker

Web App

  • Developed a microservices-based platform for sharing and exploring travel itineraries, enhancing trip planning efficiency
Spell Quest

Spell Quest

Unity, C#

Unity Game

  • Built a 2D game aimed at enhancing children's spelling skills through engaging, educational platformer mechanics
Music Rating App

Music Rating App (Capstone)

Dart, Flutter, MusicBrainz, Firebase

Mobile App

  • Designing a music-focused mobile platform for album rating and real-time social interaction

Résumé

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